AI Insights · Timothy · July 2025
Top 5 iOS Basketball Games in Italy: Q2 2025 Performance
Explore the performance of the leading basketball games on iOS in Italy during Q2 2025, featuring insights on downloads, revenue, and active users.
In the second quarter of 2025, the Italian iOS market witnessed notable performances from the top basketball games. Here's a closer look at their metrics, based on data from Sensor Tower.
Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT saw a strong start with weekly downloads peaking at 27.4K in late May. However, downloads gradually decreased to 1.7K by the end of June. Revenue followed a similar pattern, starting at $4.8K and peaking at $12.3K before settling at $5K. Active users initially surged from 21.9K to 38.7K but declined to 11.9K by the quarter's end.
NBA 2K Mobile Basketball Game, published by 2K, showed a stable trend in weekly downloads, maintaining around 1K. Revenue varied slightly, reaching a high of $2.6K in early April and closing at $1.4K. Active users saw a gradual increase, peaking at 5.1K mid-June before a slight drop to 4.5K.
NBA 2K25 MyTEAM also from 2K, had modest weekly downloads around 400-500. Revenue fluctuated with a notable peak at $2.3K at June's end. The active user base grew from 1.3K to 1.6K, indicating a steady engagement.
Basketball Stars™: Multiplayer by Miniclip.com experienced a steady revenue, peaking at $808 in mid-April. Downloads varied, reaching 980 in mid-April, then tapering to 320 by late June. Active users showed a strong presence, peaking at 2K in late May before a decline to 1.3K.
Finally, Streetball Allstar: SHOWDOWN by Lesser Panda Limited displayed a downward trend in downloads, starting at 1.4K and dropping to negligible numbers by June. Revenue mirrored this decline, from $648 to $201. Active users decreased from 1.6K to 62.
These insights highlight the dynamic nature of the mobile gaming market in Italy. For more detailed analytics and trends, visit Sensor Tower.